The world remembers
Claim a piece of the world as your own. Design a foundation, wall it off, raise a roof, and decorate with found artifacts and trophies of conquest.
Swear allegiance and pay taxes to the local lord, or rise against them and claim the title as your own.
The economy is the players
Almost everything in the world was gathered, refined, crafted or built by someone. Your mining supplies another player’s smithing, the neighbouring farm feeds your livestock, and your produce fills the bellies of adventurers.
Distance has meaning and roads are how wealth moves. Be wary of roaming creatures or unscrupulous players.
The ground gives way
Terrain is not a stage. Dig into it, tunnel through it, and the crater you leave is still there tomorrow. For everyone. Gameplay features destructible voxels allowing players to shape the world as it suits them. Dig an elaborate network of tunnels, or carve a shortcut into an otherwise inconvenient obstruction.
Built on ButterNet Multiplayer Voxel, our in-house engine technology for replicated, persistent destructible terrain.
Follow the build
Bread and Iron is in development. If a patient, player-built world sounds like yours, leave an email and we’ll write when there’s something worth reading.
Or just join the Discord. That’s where development happens in the open.